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Pseudo isometric map and minimap with Perlin noise and ct.js
Proper way of top down movement?
Strategies for side-scrolling a circular room
WIP: Dungeons of Filth. Or "Filthy Dungeons" XD
Documentation paradigm for the Room Editor, Texture Editor, etc.
Iterate over copies except for UI layer
Hide developer tools
Pan and zoom a map with ct.js
Ct.js v1.7.0 — custom properties, project cloning, and Russian i18n update
Actions & Inputs key combinations?
What type of music do you listen to when coding? 🎶 🎷
Simple Moving Platforms Code
Question and Tip - 'cacheAsBitmap' vs 'cache'
Level-design for ass-handed: 05. Parametrisation
Level-design for ass-handed: 04. Navigation. Branching levels
Tell about your weird, newly-obtained habits 😏
Level-design for ass-handed: 03. Navigation. Guiding players
Level-design for ass-handed: 02. The process of making a level
Level-design for ass-handed: 01. Goal, Task, Plot framework
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