- Edited
Hi All!
- My game dev journey started late in life. I'm a product designer who always did comic strips as a hobby. But over the years I've found making games combine my 3 favorite things: Illustration, design and programming. I built my most-recent game with Pico 8 which was a pure pleasure. But 128x128 pixels really is limiting to work with, so I was delighted to find ctjs which is not limited in that regard, and also really makes sense to me as an approach to a framework.
- My hobbies and skills include my comic strip and I also enjoy tinkering with retro computing (very much looking forward to the release of the CommanderX16) and microcontrollers (just got my Raspberry Pi Pico which I've started coding in MicroPython).
- Being a child of the 80s, I am most drawn to arcade-style games like platformers and side-scrolling shooters and beat-em-ups. (Scott Pilgrim vs. the World is an example style I gravitate to).
- The meaning of life is "Be excellent to each other."