lazza don't know a babel from a node from a grunt

I thought it is some proverb but only Babel.js and Grunt builder were in search results. Then I realized it 🤣🤣🤣

I too know Gulp.js for building stuff, and never adapted Webpack and/or Babel.js. These are way too complex and complicated, and give little factual control because of their tons of configuration possibilities.

And yep, constraints are not something that ct.js will ever imply. But I understand how seamless the Pico-8 experience is and how it mesmerizes others. Especially when all it gives sense when you're creating retro-like games, which is a style by itself. Can't do it on the same level with a more generic tool. But we will excel in other fields =-=

lazza You shouldn't be envious

I guess it was the thing I wanted to hear the most. 😅

    23 days later

    Hey! I'm Zain.

    My gamedev journey started when I was 13? 10? I dont remember tbh. It all started with my first pong game in scratch. I remember being so proud of that one lmao.

    I make discord bots, minecraft server plugins, and such in my free time. I also am addicted to minecraft.

    I think my favorite genre of games are games like Detroit: Become Human, where you control how the story goes and each choice has a concequence.

    The meaning of life is 69. Yes, funny number. No, Im not 3, why do you ask?

      16 days later

      Hi, I am new. I developed some crappy games just to test my newly acquired skills. Started almost 1 year ago without knowing even the basics of computer science. So I picked JS as a programming language and I focused on web development while also learning the basics of computer science.

      I decided to pick JS, because it was advertised as a "simple" programming language. So that's it, I just picked JS for that reason.

      I use Phaser 3 and now I am testing the capabilities of CT.js, my goal is to build a small game with NSFW content that I will not post here ( i have read the forum rules). I like CT because it has support for dragonbones which is an essential tool if you want to create decent hentai NSFW animations.

        2 months later

        Hi! I am old at life but new at this forum.

        My gamedev experience is limited to Twine and Renpy. I have released a few visual novels and interactive stories into the world... But I crave gameplay.

        Rpgmaker lets me do rpgs but I have to pay for it by sacrificing my artwork /aesthetic , so I come to ct. Js looking for freedom.

        The catch? I apparently have to learn how to code?!

        Expect many infuriating newbie questions to show up in the forums from now on.

        And of course, the meaning of life is just to looooove/ and beeee loooved /in reee-turn

          2 months later

          Hai! I'm SaberTooth Studios/SaberTooth Studios Games, but you can just call me Saber for short!
          I first started making games when I was 8, using a drag and drop game engine called "scratch", then when I turned 10, I found "gdevelop", a more powerful game engine that runs on javascript, with a visual programming langage, and the ability to use javascript isntead of their visual programming langage, and I used that for many many years, but now I'm searching for a even more powerful game engine thats not too complex/hard to understand like unity or unreal, and I found ct.js, so now I'm here!
          I know a tiny bit of C, C++, and C#, I'm very good at HTML, PHP, and CSS, and my favorite language is JavaScript!
          I'm also pretty good at 2D digital art (mostly simplistic/shape-y art, pixel art, and sometimes hollow-knight style art)
          I'm also kinda (not really) good at making music
          My favorite game genres to make art metroidvania, dungeon crawlers, rpgs, platformers, and point-and-click games (I made LOTS of point and click games when I was little)
          idk what the answer to the meaning of life, the universe, and everything is, I haven't been alive for long enough to know. Google says its 42, but you can't trust google all the time.
          Anyway bye!

            23 days later

            Hi all, I am probably the oldest person that ever walked on this forum - my first computer was a Sinclair ZX81 (with a glorious 1Kilobyte of RAM) - and I was hooked into computers, gaming and teaching. I still remember playing Atari, Intellivision and the fabled Odyssey - all consoles that gave me a head start on the -then new- world of gaming. I still play those -thanks to emulators. Stories and worlds appeal to me more than mindlessly hurling grenades -a honourable exception would be dramas like the 'The Last of Us' or apocalyptic dystopia like Fallout N.V.

            Life has been good to me and I am in the fortunate position where I am semi-retired, and have a passion for code and education. I have lived in several countries and have lived in S.E. Asia for the last 12 years, after another 12 years living in Australia.

            My job is my hobby and my hobbies are my job.

            I have been searching for a new gaming engine to test prototypes for social education in STEM - I think CT.JS is a winner and I am grateful to the developer(s) - I think it's a great product.

              3 months later

              Hi, I'm a musician and a newbie gamedev, got interested in programming thanks to Interactive Fiction. First I learned the basics of LUA and made a couple of games in the russian-speaking IF community.

              Now I'm making a 2d quest platformer in Godot, but I liked the Pixi.js and then discovered ct.js, so I'm thinking of reassembling the game in it, instead of Godot (cuz I want lightweight web-running in HTML5).

              I'm writing music on my own and also perform with my wife in our band Marmelonica.

                4 months later

                I am a makerspace manager and electronic/chiptune musician who has always wanted to learn game development. Have dabbled mildly in Godot and RPG Maker but am interested in programming. I like how this engine is set up.

                I am making a horror game inspired by Clock Tower and want to make strange RPGs that feel more like Twin Peaks than a fantasy inventory collection. Nice to meet you all.

                  24 days later

                  Hi!

                  Grand-father old hobbyist.

                  Drawn comics since way back. Got into game programing when my youngest son wanted to learn making games. He was at the time playing a lot of MapleStory and GameBoy. Got him a Click and Play program. I got stuck. He did not (but is working in hardware development these days).

                  So I draw, animate, program and as of recently compose music (sort of). I can make simple 3d models.

                  I enjoy adventure type games. Mostly do point and click adventure/puzzle games.

                  The meaning of life is to leave the place in a better shape than when you got there.

                    2 months later

                    I have started to learn seriously the last year, then i chose the Full-Stack Path with React.js

                    now while im looking for job i would like to develop a game as a side project, still tons to learn want it to be MMORPG 😄 but cant waith to get a job with crossed arms

                    my Favorite game is OSRS 😀

                    my blog and portfolio (when finish and deploy it)

                      3 months later

                      Hi mates, I'm new here just another indie game developer.

                      I hope i can do some pretty basic platformer game with ctjs.

                      2 years later
                      • Hi! I am relatively old 🤣 but relatively new to game developing. My first computer a great Commodore 64, my first PC a beloved 286 16Mhz with monochrome CGA and without sound, that, stills, amazed me with the things a so simple PC can do at the time.

                        Until now, just developed a test level of a top down "smash tv like" shooter in GDevelop. Then I read the tutorials in CT.JS and I loved this game engine ordered structure and clarity of exposition, so I decided to give it a try with a hilarious 2D pixel art game I conceived, and of which I am actually creating pixel art graphics and converting it into CT.JS assets

                      • 2D manual drawing/painter, 2D computer raster graphics and 3D modeler from a life, dedicated and very passionate 2D pixel artist, and 2D Vector graphics artist. Like music in general and chiptune music, give it a try at replicating some chiptune, just a good musica "ear" but nothing special at composing, for now, trying to improve. I like to create chiptune style sound FX in programs like SFXR

                      • I love all games, but 2D pixel art games will ever have a special place in my heart.

                      Greetings to the CT.JS community!

                      a month later
                      • I consider myself an amateur beginner, from time to time I have a strong desire to create a project of my own.

                      • I study fullstack development on javascript, typscript, I like different visual effects and particle systems on HTML CSS WEBGL. In my free time I play dota 2 and watch anime.

                      • I want to create my own WEB MMO using MERN stack, websockets and ct.js

                      • I'm 30 years old, I fucked this life, I know what is pain, cruelty of relatives, betrayal, loneliness. the only thing I realised is that I don't want to be like these things. Fight, overcome yourself, bring light to people.

                        the meaning of life:

                        https://www.youtube.com/watch?v=hFKemM7u5Bs

                        https://www.youtube.com/watch?v=dTWIxa1xEd4

                        relax:

                        https://www.youtube.com/shorts/QV-3z7elYLs

                      • P. S. I can't access the Telegram channel because I broke my phone. 😆

                      9 days later
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